Here's some of my Projects!
C#
C++
Unity Engine
Unreal Engine 5
Technical Skills
Gameplay Programming
UI Programming
Agile Development
About Me.
My name is Brock Brierley, and I love Games, not just playing them, but making them as well. I am passionate about programming and problem-solving in both C# and C++. Through my studies, I have experience developing games solo and within a team for PC, and Android, and have learned to thrive in high-pressure environments with tight deadlines. I am always eager to learn new things and progress my career in game development and am excited about what I can, and will, make next!
Education
2024
Advanced Diploma in
Professional Game Development - Game Programming
Academy of Interactive Entertainment - Online
The Final year of my education. It expressed much more difficult challenges and opportunities. Finishing the second half of the year with a major project following the game Design and development process from pre-production, prototyping, and pitching to full gold Release.
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During this year I learned:
- VR Programming
- Shader Programming
- Multiplayer/Networking Programming
- Physics Systems and Programming
2023
Diploma in
- Screen and Media
- Information Technology (Game Programming)
Academy of Interactive Entertainment - Online
This was the first year of the AIE game Programming course where I achieved 2 diplomas. While fast-paced it was a much more thorough course for game development where I have learned so much about the industry.
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Including:
- AI and Pathfinding
- Game Specific techniques, such as pooling, and behaviour trees
- Maths for games
- Advanced UI Programming in Unity
- Cross-platform Development
- Production and Production planning​
2017 - 2020
Bachelor of Computer Science (Spec Game Programming)
Charles Sturt University - Bathurst
I began my University journey in early 2017 studying Computer Science (spec games programming) where I was able to achieve a GPA of 6.04 (distinction average). The course was great for computer science and programming techniques, and very Eye-opening for the career I wanted to embark on, it did, however, lack some game-specific education.
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During this course, I learned many important skills these include:
- Object Orientated Programming
- Git
- Unity Engine
- Unity Programming